Hi guys, We're sharing a demo video
of our Post Nuclear Warzone City, a set of game-ready assets built for quick
use and easy customization. We had a lot of fun putting this one together,
especially making sure it runs smoothly in-game without heavy tweaks. https://www.youtube.com/watch?v=0IWiRPwejwI Here's some…
What happens when fans of Portal who also happen to be small film makers get the itch? Click on through to find out. Eisen Feuer, an independent film maker, has created an 8 minute fan film of Portal based on Chell's life outside of Aperture Science. The film was created based on Portal 1's ending, not Portal 2's.…
Hi guys wanted to share with you a character fan art my coworker Pasca and I did of Dota2. He was in charge of the designs and textures while i did the 3d model and animations! [vv]120728307[/vv] [sketchfab]916c96586805460bb5cd5d4603612ec8[/sketchfab] Hope you like it! :'D You can check the whole project here:…
c&c or forever hold your pieces? bout time for an update most of it is uv'd already, the hair idk about it being so high it was hand quaded. Fun and still shaken'n'baken.
Hi, i want to ask how to animate cape/ fur/ feather in 3dmax. right now i'm doing a birdman model & want to animate it. but, i don't understand how to animate the fur, so it will folloe the char movement automatically & naturally. (if the char jump the feather will go down, etc2) thx....
Maybe. I'll try adding "patterns" to my search terms. Thank You. Looking for information on how fur grows / how to set it up accurately (direction, density & quality of fur based on area of the body). I've heard Terryl Whitlatch refer to it as "Fur Tracks".
It's nothing fancy. I want to detail it soon. I was just sketching out a skull for practice warmup or whatever and decided to turn it into a fan made Path of Exile Unique item that will never see the light of day in the actual game =p I'll post the stats for my fan unique later. I'm gonna try to make the spine and cloth…
Hey, this looks cool. I think you need to create a height blended material with a few layers, for the streets and roofs and stuff, so you can break up the monotony and paint in some fun grunge. It would help bring this environment closer to a professional level.
[ame] http://www.youtube.com/watch?v=dc3OuXQHe9s&feature=related[/ame] A while back at a gnomon opening I remember seeing something like that type of fur on the model in zbrush, i was wondering if it was possible to create it from zbrush or if it was implemented in another program. And also i was wondering how long it…
here's a fan art sculpt I did while I had some down time at work. I was inspired by this creeper. For the life of me I can't remember the name of the artist that made it and for that I humbly ask to be forgiven because I love it and I should be able to give him/her proper credit. I wanted my piece to feel like it fit in…