This is from the concept art of Fallout, the Pip-boy 1.0. I made this under the mentorship of the great Georgian "Nimlot" Avalsilcutei! @nimlot26 Some videos and Marmoset viewer, here: https://www.artstation.com/artwork/8eB00w
Made as a menu object in an indie game a friend and I are making... Crits appreciated, I'm going to try hand painted wood grain instead of the photo-sourced one on there currently... will upload when it's done!
Hello guys,I need a great help, I'm making a simple object using ZModeler and the Insert Nanomesh feature. The result is this below: My question is: How can I export this object to a gaming engine with the nanomesh details? My main object is already lowpoly, what is the workflow when using nanomesh? Thank you