hahaha...NO! Just like available models on Turbosquid and Crativecash wont replace the jobs of modelers. Auto-rigging system and scripts will help super small indie projects but for bigger professionnal works, an entitled specialized rigger who know his expressions, nodes and python will always be in top demands in the…
First of all, good job applying yourself to study every day! If only we all had the self discipline. :poly136: I've noticed you use a lot of long strokes in your sculpts. You also seem to build them up from a pretty high subdiv level, as they're pretty muddy. I'd suggest getting the solid form and as much detail as you can…
4.8 is released. Notable changes for us art peeps: * Substance plugin officially supported * Screen-space reflections now available for glass and water * Better depth of field, tone mapping, and color grading available. Must be enabled with the console command r.TonemapperFilm 1 (not sure if this can be done during editor…
I think there are some render time considerations as well, as ptex was originally developed for movie productions at Disney. Maybe some easier memory management or such. Also, movie VFX creatures need very very high texel density so it's pretty common to use dozens of 2K maps to get enough resolution. They achieve this by…
http://www.animationmentor.com/ Animation Mentor focuses just on animation, it mostly follows a feature film workflow with most of it's mentors coming from Disney, Pixar, Dreamworks and BlueSky and most of it's top talent students landing jobs at those places. It's fairly pricey but what you get out is top notch. I know…
Hi Ruz! Thanks for appreciating my work! I was working at EA in 2023 until my contract ended in July. I'm hoping to rejoin, though there are a few alternatives but it is a tough market so I'm not sure where I'll end up. For the moment I've been upgrading my artwork and exploring some alternative business ideas where I can…
Progress Update 04: Hey, only really got one or two things to say this week. I've been working on the door pretty consistently - often changing the design as a whole pretty drastically. Originally, I was going for a design similar to what is in the above images, as it's heavily based off of the games as a whole - for the…
My dad had a copy of GameMaker for the comador64 and we made a few games together back in the mid-late 80's they where mostly educational games cooked up to help me with school and get me interested in computers. It worked I was hooked on computers, art and games. Then the consoles started to roll out and you couldn't…
Heya, I am an illustrator who's become super interested in "faking" the 2D look in 3D. I've been interested in games like Guilty Gear Xrd and jrpg's like Atelier Sophie: The Alchemist of the Mysterious Book. Not specifically because I like Anime, but more the techniques used to get that look. Theres also this somewhat…
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