80 level republished a lengthy blog of mine where I share in-depth information on how I created the scene. You can find it in the link below: Creating a Miyazaki-Style Tower in UE4
VFX for Games Explained - https://80.lv/articles/vfx-for-games-explained/ https://www.youtube.com/watch?v=m9vEgOiPPgM https://www.youtube.com/watch?v=s9PHtEcoyCA https://www.youtube.com/watch?v=6qmahM7_fVg
also here's the what the final design looks like Not much really changed since because I want to keep the design simple as it is what the theme of my design (80's neon and simplicity)
For you guys who interested in process of how I made my scene! I wrote an article for 80lv Enjoy! Hope it will be helpful https://80.lv/articles/creating-an-ominous-scene-in-ue4-ilya-ivanov/
I don't think I've seen it, but man, this has 80s action movie written all over it. I'm getting a strong Kurt Russel vibe too. Escape from New York, maybe?
i have now run into an issue: the tablet itself is 80 dollars, which is awesome, as that is about 60 dollars less than the Wacom. but the shipment is 60 dollars..... anyone got any ideas ?:S
But I'm not using photo references as textures. It is all hand painted! My references for those trash: http://media-cache-ak0.pinimg.com/originals/56/76/80/5676805ce946333de3d418ab6c852688.jpg They're smashed!
I dont see a big problem with having the wings static, but i'm not sure having the wings slide over to the propeller slot is a good idea. This will probably not work well with 80% of the custom made propellers.
@gnoop - I'm working toward clarifying the TOS. Stay tuned! @Martijn - I don't see why not! Here's some reading on that subject: https://80.lv/articles/getting-the-best-of-megascans-in-ue4/