Saidin: Fyi the vanishing points of objects aren't always the exact same unless you are doing an orthographic projection, or they are all in the same plane and at the same orientation. So the vanishing points of the road and the chair should generally line up, but everything else is pretty well on its own. Indian Boy:…
Outside of some very specific scenearios when a studio lets their 3d artists design their own gear sets or items, such 2d skills are not so much listed as a requirement for the expected day to day tasks (besides maybe paintovers, as stated above) but rather as a clue that such skills will play a part and potentially tip…
@harry I was originally going to do high poly as well, but I might just end up doing a nice texture and not worrying about the normal map. I haven't decided yet :) @cholden I hadn't seen that, awesome link man. I just bought Warhammer online today to check out the models, but it hasn't finished updating yet -_- I can't…
I don't think you can out of the box but with a little scripting you can create two macro's that can be hotkey'ed. I'm not sure how comfortable you are with maxscript so let me know if this seems like a bunch of gobbledygook.macroScript SoftSelFalloffPlusCategory:"MyTools"toolTip:"Soft Sel Falloff…
Hello! Ive been looking for help with a project of mine. I am working on a mod for a Unity-run mobile game called Dragon Quest VIII. one part of my project is including adding a new model to the game acting as an armor set for the main character to display when wearing a specific Armor Set. for the purpose of this, I wish…
thanks for checking in vig :) I have no idea why,but this is teh actual code. It somehow changes when i put code tags :/ PIC_Front = selectBitmap caption: "Select Front Image" TEX_Front = PIC_Front X = TEX_Front.height Y = TEX_Front.width F= plane length:X width:Y isSelected:false lengthsegs:1 widthsegs:1…
Ok I figured this would be a good place to share this since I know many of you like to find good hosts and save money as well so here is the info. I setup a special discount / promo code at Dreamhost just for polycounters. It will save you over 82 bucks off the L1 (yearly) hosting plan. This is for the same package I have.…
This is coming along nicely. But I think your lighting needs adjustment to get closer to your reference. It helps to place your renders side-by-side with your reference, so you can directly compare them. Also, are you thinking about adding more foliage?
ive been working on a robot for 18 years now .. more seriously - pre-substance painter our outsource partners would produce a set of modular assets (average 10-12 pieces) mapped, textured and lodded (5-7 handmade lods) in 20 days with feedback. This was first-party AAA content for ps4 speed comes from making good decisions…