Last time I used Maya was 15 year ago , as well XSI . So could compare only MAx and Blender. IMO in key tools important for everyday gamedev pipeline Blender had been ahead of Max during last 10 years already . And all cool new features in MAx during recent years are IMO a try to catch up with Blender. Like Mikkt support,…
Nevermind, I got it haha! Those darn orient constraints! They are certainly a plague in Maya. Remember everyone, if you don't freeze your transformations on your controllers before you orient constraint to a joint with them, your orient constraint gets a negative 300 x rotation on them, probably. It did to mine. Stupid it…
I would create a box> use snap together tool to snap the box to a face of the frozen transformed object you want the rotation axis to be on> group the object(or Group of objects in your case) under the Box> Freeze Transform on the Object you want to edit> unparent from the Box and delete the Box> The Old object will…
I guess I need to wrap this in a proper MCR somehow? I get this error when I evaluate: -- Error occurred in anonymous codeblock; filename: ; position: 1464; line: 42 -- Frame: -- comparePoint3_Z: comparePoint3_Z() -- sortedObj: undefined -- compareInt: compareInt() -- sortMeshVerts: sortMeshVerts() -- Unknown property:…
You could also have broken transforms and not know it. Try applying a Reset Xform modifier (which you can find under "More..." in the Utilities panel) and then re-export the file. Another way to check this is to select the object and right click on the scale tool. Check to make sure that none of the values in the Scale…
Make sure you have "opposite" turned off which is not available until you turn off double sided, then freeze the transform of your model then you'll know if it's inside out. Duplicating a model with negative scale and then freezing the transform of that model will set the opposite flag which can get confusing unless you…
@haiddasalami So i tried the transform component tool in Maya 2011. It will def be useful but it was not what I was looking for.. Transform Component simply moves the selection by its averaged normal, where as i was looking for a tool that moved the components, but also attempted to preserve the original shape/siloette of…
I'm familar with Blompkamp's work, specifically the car commercial where the car transforms into a transform-style robot that dances. This is an interesting development, I'm really interested in seeing what he does with it. I really like Blompkamp's pieces, except for I hope he doesn't use as much of the "shakey cameraman"…
Its harder to create transforms operations, since all is based in the pivot location. All your transformations will be relative to that pivot that is theeeereee in the origin. BUT, if you have a controlled environment (in the case you know how everything will bahave, and you will not have anything that needs to change),…
Typically this is caused by the object being under the hierarchy of another object or node that has also has transforms. It could be under a group, and parented under an invisible transform node. Easiest way to fix it is to hit Shift P(i think thats the universal hotkey, otherwise do it from the Edit menu) to unparent the…