some updates. Ran into a few workflow things regarding glass nothing that hasnt been stated before. How did you guys get it to work on the workbench scene?
Thanks for the info. Just one more thing, is the XSI model comparisson on softimage site correct? What i means is that they havnt "accidentaly" left out some stuff?
Looking good =) Lips look a little big/fat for a asian type of person, but thats all I find that is a bit wrong.. (That hasnt been pointed out already ^_^)
yea, I know people have been working on it, but it hasnt really gotten to a really useable stage yet... and MoP, I was assuming that people would be working TOGETHER
Thanks for sharing Gav. I was a bit daunted by that wall, but it was well worth the read. It's really interesting hearing about people's careers in the industry. It's definitely never smooth sailing.
Yeah been playing this for a while, if the demo is that good then I really cannot wait for the full thing. Especially like that shark thing, why hasnt someone done that before?
Many thanks MoP, that's the trick I was missing then, relaxing only part of the shell. Thanks for the script too, how does it work? (havnt got access to Max on this comp).