I haven't had much time to 3D today, so I'll just upload the little i've got done to not leave the day empty but today mesh is part of tomorrow's (hopefully tomorrow i'll have the time) . It's one of those cleaning things found on shinto shrines. The model is around 240 verts and i could probably reduce it further.
And that's 10k hrs of actual practice and dissection of your own work, not... I'm going to draw. But first lets check one or two sites. LOLZ oh those cats and their cheeseburgers... That game looks so good, I need to "research it". Ok time to draw, wait hold on. fap fap fap Ok now for real, umm wait, I hungry. Nom nom nom.…
OK so here is a final render of the scene for this project. unfortunately our render setup didn't like FumeFX so the fire did not render porperly so it had to be removed not all of the assets are mine as this was a group effort over a short time but i think it came out well overall.
So I am back on this finally again. It have been a long time since I touched her, but now after the new year started I started to sketch out some designs and started thinking about her direction, as I got some great initial feedback just on the basic design. From this I did some more sketching and I ended up with this…
I am creating a human torso from scratch with a realistic look to it. I decided to make an overweight male character as in the past I have made a lot of muscular characters so I wanted to try something different. My progress so far is shown below, any constructive criticism is welcome.