Only done the head so far, don't really know what I'm gonna end up with. Just a practise texture - getting in as much practise as possible these days, since I'll be moving out into the big bad world to study a course in computer art soon and I want to go in with a lot of the basics covered. I'll hopefully get a chance to…
Hey PC so I just finished up my portfolio website looking for any last min critiques, I'm about to start applying very soon just seeing if their is anything I might of missed. Wanna get out their and start a new project very soon I learned a lot from the mistakes I made and wanna do more to add to this portfolio.…
@goekbenjamin Great, thanks for letting me know! I'll investigate on that. Soon I'll release the updated version with all the UV related problems fixed. I can't do it right now because I have a lot to deal with those days. But it's going to be out as soon as I sort everything out. Cheers! :)
Thanks for the feedback, everyone. I've got a bunch stuff done for UE4 from my current job that should be coming off of NDA soon (though I'm not sure precisely how long soon will be...), but I'll also definitely start working on a couple props where I really focus on texture quality.
Thanks for the donations everyone! I just released a smaller pack of 100 rust textures. More themed packs coming soon. http://gum.co/rusty I also released a bunch of new HDRIs. And more of those coming soon as well! Overviews for both: http://joostvanhoutte.com/hdris/ http://joostvanhoutte.com/textures/
Ah, your same boat as me except I only know bsl, my girlfriend knows asl she's been trying to teach me ha. Well I'll be organising a twitch soon with a friends amazing character soon, people let me know if you're interested, it'l be UK time.
@Dado - Thanks. I made an adjustment :) Here is my finished low poly mesh. 5870 Tris I am still working on the high res, and should finish soon. UVs will be done shortly after. I really like these speed modeling challenges. I'm learning alot! Final submission coming soon...
First, I will answer your questions; after graduating you should put any type of experience that is related to your field or closely related, even something simple like you tutored people in Maya or Max. Student projects are OK, employers expect you to work on some student projects while you're in school and it's still…
Thanks Mistry10, Had a bit of a slack day today, so I didn't get much done. I blame Dragon Age and my lack of self control for that ;) I'm hoping to get onto doing some textures soon. Still blocking in a few proxy objects and stuff right now though. Updates soon :D
Since one slide says "coming soon" I guess it will out by April. Can't wait for it too, I hope we see a UE4 integration soon after the initial release! I mean with the source fully available it should just be a matter of time. Great move from AMD to make it all freely available!