Hi everyone,I have been working on this piece on and off for quite a while and now, with some free time on my hand, I decided to finish it. The concept is from Libico Maraja (RIP) - imho one of the the greatest illustrators ever lived. Its an illustration from an old Italian animated feature film called Rosa di Bagdad.My…
Whats this about a crappy ending? I'm glad I didn't pick this up. Nothing pisses me off more then a MOHAA ended (the end) I still think one of the best endings ever is how Diablo 2 (without expanion) ended. Except twist endings only work if there are enough clues before hand that you feel like an idiot for not expecting…
hnmm ,, what about box projected cube mapping ? if we had that than this other stuff wouldn't be necessary, http://www.gamedev.net/topic/568829-box-projected-cubemap-environment-mapping/ Anyone interested in porting it over to UDK ? The reflections look so nice... The above link Even has some code demonstrated there.…
Ha, maybe I should have been more clear - I am not necessarily asking for an extra light, but rather, just the ability to lock the current env/global lighting to the camera. (Quixel does have the option for an extra "flashlight", but it really doesn't help since it tends to cause everything to be overexposed). The…
Yup. I have definitely seen it, especially in the last year or so. A few yearly release franchises like to have "Outsource Managers" and then outsource the large load of work to other countries where they mass produce the content. The managers will then take these pieces and optimize, clean up, etc. Whatever they need to…
Sec, I am so used to writing that slang it was unconciously typed. I even do it with employees I know. From what I think with this digital ink is the stylus does all the work. If so if the stock one is only 600dpi, I wonder if aftermarket could sell a higher res stylus. I didnt realize the lower end used the arm while the…
Thanks D4V1DC! Yeah I'm pretty much going for cinematic quality. My textures are at 4096. I try to get a cavity map and am now playing around with a curvature map. Cavity map ends up making the creases light instead of dark like I'd like them.. I'm trying to make the DIF lighting neutral as possible. Is there any maps that…
I have looked at octane too, but will probably end up investing in Vray at some point It seems more consistent than cycles, especially on stuff like car shaders I ilke vray because the output looks more illustrative
I like doing characters. I've tried doing environments several times before, but couldn't get into them. I'd just doom scroll through Artstation trying to find something I want to make and often ended up doing nothing. It made me realize how much it really matters to like doing something if your gonna pursue it for a job…
Appreciate the replies. I think maybe what I'm missing is the jaw muscles. I also think the start of the neck (erm, body?) is too far away from the end of the mouth, looking at refs the mouth almost hinges right at that point. The piece itself is much more square than this however. He also seems to be a bit lumpy at the…