Hey there Polycount users, i am quit new here, so please excuse me if i do something wrong. I made this thread to recieve feedback on concepts i work on with friends of mine. Please feel free to voice your concerns or suggestions regarding our work that's what this thread was made for :) What we're working on at the moment…
Hello I made just a quick scan last year by my cheap old smartphone - Xioami Redmi 7A. Of some debris from a building renovation i went by by a chance. I loaded it into metashape, did high quality mesh from depthmaps and did texture (generic, mosaic, 8192*8192 px resolution), BUT (!). The texture came all "weirdy" and…
Do you remember how some big action movies from the 90s had those neat miniature & matte painting cities that were heavily exaggerated? I would like to make something like that for 1990s Los Angeles. My pitch is an open-world, third person, action game / simulation set in megacity LA. There are many great films set in LA…
0200 - Couldn’t sleep. I kept blowing things up in my dream and it got too noisy. I’m bored. 0201 - Poked my conscience to check if he’s still real. The ball of fur rolled over and muttered something about bombs. How loud are his explosions in his dreams? At least we’re on the same page. good. 0202 - b 0203 - o 0204 - r…
Hi, Are there alternatives to OFPA, whille using World Partition ? I had no issue working with level instances and splitting them in parts so the team can all work on their parpoopipe said: Did you find any alternative?