And surprisingly he won the 250k+ vote. He said he would raise their taxes and they voted for him anyway. Warren Buffet said jokingly "if there's class warfare going on, sadly mines winning". If the 250+ crowd doesn't mind paying a little more in tax so the little people can get their feet back under them then I don't…
I really like where this character is going! Very nice style so far. I took some time this morning and did a paint over for ya(hopefully it gives you some ideas). I went a little overboard on the particle effects but I really thought it would help push the idea of the magic cannon being a part of his equipment. Gotta ask…
Yes that would be amazingly helpful to have custom deformable grids, however that would more than likely destroy the grid as a measurement device. You can use Grpahite Modeling tools > Free form > draw on object > Pick Target Object. You can use a handful of tools, I wish all of the tools worked with an active snap system,…
I don't have one good thing to say about American law enforcement officers. The same stereotypical prick shows up in every city and on every highway in the United States. Same close-cropped haircut, same sunglasses, same attitude, same sense of entitlement. I know everyone's experiences are different, but I have never had…
Its always a pretty silly arguement when people talk about current generations games and complain that they're filled with space marines and brown colors. Like the current generation somehow owns the copyright on a brown pallete, people seem to conviently forgot about games like quake1,2,3, etc have been around for the…
I looked at some pics of M. Reynolds and I think it'd help your model if you stick with his shirt design and material. His shirt is just not what I'm assuming is red or brown (sorry, color blind :P), he has seams going across and buttons. If you match the colors of his pants and shirt, it will also help it read better. You…
How do I get a perfectly aligned UV map? I mean pixel perfect. I'm a newbie using low polys and low res textures in an attempt to learn the basics. So apologies if the answer is obvious. My problem is that I don't know how to properly unwrap the UV in order to be able to texture details at the pixel level throughout the…
Tentative Steps Towards our first internal build #2 This weeks blog post i will highlight the progress we've had over the week. Across all the various divisions we've had a good amount of progress as we work towards our first internal build. Animation Philip has been working on getting all the gameplay animations…
https://www.youtube.com/watch?v=b3Kcz9MPGAw Dragon's Crown is another example of a game using this technique. We had tried something similar using Spine, and it turned out to be a very long and painful process. Doing simple animations like old school flash style animations is easy though, and getting the 3d effects is real…
Alright, I threw down a quick polypaint to get the initial ideas for the materials out there and expressed my thoughts on the skin in some visual notes. Today I've gone from rough shapes and concepts to deep thinking about why this skin fits Bard. This skin is about enhancing the Bard fantasy. When playing Bard, you feel a…