Best render will work for me without a seam on most matcaps, but some still give the issue. In a recent tutorial set about tiling textures by highbred3d (http://www.polycount.com/forum/showthread.php?t=107062) He had these seam issues but just fixes them in photoshop using the spot heal brush and constraining to a straight…
I thought Max snap system did just that make you SNAP!!! If you want to align something just copy and paste, it totally defeats the purpose but it works. By the way 3d snaps don't work in the ortho views just perspective, and 2.5 seem to only work in the ortho view from my experience. This might just be user error though.…
Is that all one image strip or a series of frames? Interesting, I'm thinking along these lines for a shader in Unity.. eg instead of a greyscale strip you would have a wide 3 line image strip with the rgb being each line and depending on their value you set that channels transform to the colour strength.. eg red 255 would…
This is of to a good start,I agree with Painreliever about the head and chest. Though I think the head is to big anyway,3 heads = shoulder width.....though maybe 2.5 in this case becuase of the helmet . The arms arn't long enough if those blocks are suppsoe to be wear his hands are going. he needs a nice round juicy…
From what I know NURBS are used a lot to make cars and other organic looking objects. SubD are new to games but it has been around since at least Max 2.5 around 1998. Working with NURBS requires a Game Artist to approach the modeling process in an entirely different way from polys so it is a real pain to make the switch.…
I have to do some relatively low res assets - at 2.5 px/cm. Usually with hard edges and normal map baking it's common to see a tiny little seam if you zoom in A LOT on them or if the texel density is low (it's not really a problem in most cases). However, this doesn't happen if baking in Maya - even at super low…
Hello, I am looking for information regarding how good Bournemouth university is for 3D Modeling and Animation. Specifically in regards to two courses, http://courses.bournemouth.ac.uk/Course.aspx?course=238 http://courses.bournemouth.ac.uk/Course.aspx?course=275 I'm 17 and have been doing Modeling and Animation for around…
As I was trying to familiarize myself with the tools (following some tutorial from the zbrush website) i accidentally pressed some combination of keys and suddenly my screen was filled with this gray colour, clipping the model on the xy plane. Your browser does not support HTML5 video! https://i.imgur.com/aCyPfjl.gifv is…
hello guys, recently i was given a test by a game studio to make this asset.I did my best and came up with this asset in under 72 hours as that was the limit. Unfortunately, i wasn't selected but still want to improve myself further. please, it's my request to all of you to crit this asset of mine and tell me it's…
Hi all. This set "Realistic Mountain Landscapes" is included high detailed 15 km x 15 km (225 km2) mountain terrain datasets.These landscapes, to be eligible for next-gen games.Pack contains 4 landscapes. Please go give them a vote! https://trello.com/c/6FdkorUt/219-realistic-mountain-landscapes VIDEO: [ame="…