Hi SyncViews, I know you said you're appraising the maya basic modelling tools without scripts. I don't know a single production artist that doesn't use a ton of them. Unless there's some contractual reason not to use scripts you should maybe reconsider. Maya's out of the box tools are a bit limited compared to max/modo…
I wasted so much time last year trying to find any generative AI that would do something helpful in gameart production. Very much to my surprise I found absolutely nothing . Especially after all those short AI youtube vertical videos. The gameart depends on subtle nuances too much, especially in realistic style . Too…
Hi everyone, did someone tried my script yet? I had this problem that I think I've solve it with the script. The idea is that when you are exporting some object that has smoothing groups on it from max in fbx or obj format, it will come in maya with the normals locked, and if you try to unlock the normals and edit the…
Yea a lot of people have been on them to change the UV Editor to a mode you enter at any time (just like Maya) instead of a goofy modifier you have to juggle. I had my fingers crossed when they said they where overhauling the UV editor for 2012 but they managed to crush my hopes with their fake update. Don't get me wrong…
Step twelve Play test: My partner and I play
tested between November 7th and the 14th. We received
some really insightful feedback. One of the biggest things was that our dialogue
felt unnatural. I then took the script to my creative writing professor to get
her feedback. I wanted to learn how I could make the dialogue…
SyncViewS script does pretty much the same thing, except you have to do it manually on face selections. Seems like it gives you more control, at least you know what you're doing... Not so sure about Paolo's script, but it looks like it'll only work on models that are fully chamfered at the moment, with Syncviews script you…
I wish I could help. I have been a primary Maya user now since I created this ( my company uses Maya). I also am at best a imposer engineer that can hack things to together. My guess is that the newer versions of Max have broken the functionality of this script. I remember I build it this script by just having the script…
Wall of fucking text, man. You've pretty much presented a story in the worst possible way you could, so I'm not going to read it. I like my eyesight, and your clever plan to destroy it will not work on me. Split it into multiple paragraphs. Do so intelligently, just adding line breaks in the middle will not work. In…
Things like doDelete should be avoided (there are exceptions but I will not go into details here). It is not a MEL-command but a function call to some MEL script, meaning it's better that you learn what said script does (hint: many scripts do a lot of things you can live withouit). You can find out what script by using the…
Does anyone have 2D engine recommendations to mess around with for someone relatively comfortable with scripting? I've been looking at a few, and flixel is looking quite nice for now, but I'm hoping to find something along the lines of Unity. In particular, I really like the fact that Unity combines a drag and drop…