This reminded me of an interesting idea for a contest I had yesterday, and while it may or may not be feasible, it may be worth thinking about so that it can possibly bring more ideas to the table as far as a community contest goes. Anyway, the idea: Sometimes you hear stories from civil wars about brothers fighting each…
Thanks everyone! This is REALLY encouraging. Mathew O: Yea Gorman was right, its going to be PC release distributed on Steam. Gorman: Thanks for the kind words! As far as release date goes, we're pulling a valve and saying, "when its done" but early next year sometime (probably). As far as spawning units. Yes, you send the…
Anyone picking this up? Pre-ordered mine yesterday, looking forward to giving it a shot :) I'm hoping it'll be way better than Star Wars Galaxies, used to play it ages ago but wasn't too impressed.
Both positions are in-house. Please note that we are looking for very experienced artists with previous game experience. (Must have game-ready assets on their portfolio). For examples of the calibur of work we expect, please take a look at the TW: Warhammer artdump:…
Hi all, Well was a good experience going into the dominance war and I took alot from it. Being as Greedy as I am.. or just trying to better myself as an artist I was hoping I could get some feed back on my character. I've spead a few more days on the character after the Dominance war trying to get him to a state where I…
Hey guys, this is my first time posting on this website! As of tomorrow, I'm going to start posting to this thread once a week, looking for feedback and critique to try and push my environment as far as I possibly can. This idea of the project is to 'remaster' an environment from my favourite game, Star Wars: Knights of…
good points mop. I'm not sure how number of total fatalities compares to number of total cars/machineguns in existence. Cars would definitely be safer if you look at things that way. Though, talking about machine guns and not just any gun the over-time issue isn't as relevant. I'm not sure whether or not things like the…
UPDATED! 9/9/2012 First of all, congratulations to all my friends back at ArenaNet on Guild Wars 2's success! Now that it's finally released here's some more work I did: The Sylvari were easily the most problematic of all races in Guild Wars 2. Everyone seemed to have their own ideas as to what they should look like. I was…
Just starting this thread to emphasize more on what marks has posted that we are on a lookout for good people to join the team here at Creative Assembly. We have a lot of positions open and the job will be Onsite. Looking for people on both Total War and Halo teams. Here are a few ones. Do check out the website for more…