Finally sharing my latest personal project. An environment for use in a real time game engine, rendered in Unreal 4. https://www.artstation.com/artwork/18a9lK Everything was created by myself, apart from some of the decals and textures that were sourced from the internet/other projects. MidJorney was used to generate the…
Not the most impressive thing in the world, but I made a universal brick shader for the houses in my castle, going for an industrialized Brick Gothic style. here's the network Also my trimsheet! Aw yeah...
prefered use standard legacy to substance if need ID and not physical material, if you want check your baked normals or trimsheets then yes, use physical material
Just finished texturing my trimsheet - I am going to test how it works within the scene and maybe adjust the colours a little bit as they seem a little bland. Any feedback is appreciated! EDIT: Improved the colours a slightly bit for a sandstone kind of look.