Studio: Clapfoot is an independent video game studio located downtown Toronto that develops innovative console & PC titles. We work in an open team environment where creators are encouraged to stretch their imagination and work beyond their existing constraints. We are currently working on an ambitious project that will…
Studio: Clapfoot is an independent video game studio located downtown Toronto that develops innovative console & PC titles. We work in an open team environment where creators are encouraged to stretch their imagination and work beyond their existing constraints. We are currently working on an ambitious project that will…
Studio: Clapfoot is an independent video game studio located downtown Toronto that develops innovative console & PC titles. We work in an open team environment where creators are encouraged to stretch their imagination and work beyond their existing constraints. We are currently working on an ambitious project that will…
Hi, I’m Fernando. Looking for Concept Art? Whether you are starting your project and need a complete conceptualization from the ground up or are well into production and just want to take some workload off your team, I’m the artist to speak to. I specialize in [b]Sci-Fi[b], but I can work equally as good with [b]Fantasy[b]…
Hey everyone! This is my first post on Polycount, but not the last - I hope. :D Lemme show you what I've got! As a debut in the world of conceptual design, I've teamed with two awesome 3D artists - oxhid3 and b0sk. Ladies and gentlemen, we give you ... "The Twin Absorbers":…
Project: Wormheart: Tale of the Outsiders Engine: Godot 3D Compensation: Royalties during prototype and then paid roles after funding! Team Size: 23 (and counting*) My Role: Lead Artist / Creative Director Hello,
We’re expanding our team for the prototype phase of our high-dark‑fantasy CRPG Wormheart: Tale of the…
Hi, I'm working on this real-time character based on the concept Warweaver Zoraida by Tooth Wu https://www.artstation.com/artwork/bgz6Da Feedback is always welcome :)
What Andrew and Artypi said, all day! A good concept artist knows what his modeler and animator are going to have to deal with once they start production. If you make overly elaborate concepts, your modeler is going to start sculpting away for hours (or days if it's a set/courier) only to realize there's no way they are…
Hello, my name is Genaro, and I am a concept and 3D artist for game development from Argentina. I am currently open to work. I have experience in game development as both a 3D artist and a concept artist. I worked as a freelance artist on Fiverr for three years, completing numerous art commissions. Last year, I worked at…
Yeah I'm not quite sure what's going on with the green coat. Over his right shoulder that could be part of a cape (white paintover). The main parts of the green coat (red paintover) seems like it makes sense pretty much in the concept. The brown leather coat has buckles, and has an inner layer (green paintover). The pants…