Don't think it means anything, because exclusives are becoming too much of an unnecessary risk for such ridiculously high development costs. BTW, I'm pretty sure the resolution specs were reversed on GTA4. (X360 had the 620p, and PS3 had the 520p.) It's 2 different systems of architecture. They both do different things…
I really thing memory consumption and rendering speed is the most important thing and should be the focus, because honestly thats about 99% of what i'm using it for. It might be nice to have a more standard UI, i dont even really see the need to make it customizable, just having a more standard look. That being said i'm…
Depends on the platforms you are playing it on. If you're on PC, I would honestly suggest just waiting. If IW treats this game like MW3, then it won't be fixed. If they treat it like BO2, then it'll be solid in a couple of weeks. I'm 99% sure they'll give it the MW3 treatment though, you should just wait until March when…
If you have an iPhone, I recommend checking out the Full Fitness app for 99 cents (last I checked). It has pictures/descriptions of a lot of workouts and video for the more complex ones. It also comes with predetermined fitness programs based on your goals, whether that's losing weight, gaining muscle mass, etc. There is…
in UT3 it was very, very bad, the auto-uv'ing. Like 99% of cases unusable for me. And I don't know if you should see it as late; Beast was there before Lightmass, Epic has just made their own solution now. Also I haven't really seen a convincing realtime GI system so far; the one from Cryengine 3 doesn't look as good as a…
i'm along the same lines as kub.. couldnt care less about 99% of my high school class, and the 1% i do care about i'm still in constant contact with.. a grade school reunion would be cooler as far as i'm concerned... a class of about 70, and i could still probably remember about half their names, even though i haven't seen…
Ok, I'm now 99% done. I just recieved my 2nd concept now, and before I finish this off 100% I will model and texture the new concept to see if this type of texture can be applied to the other ships as well. If it works I will just add teeeeny weeny tweaks and call this finished. If it doesn't I will have to redo a few…
I use it regularly for freelance work. It really depends on what the studio needs for final assets. If they are just looking for OBJ's or video files it's fine. The only place you might run into trouble is if they need animation done in FBX format. This is currently being worked on also, so expect it to get better. (Recent…
Images are higher resolution, smaller file size, and easier to view. You don't need a special codec or viewer to look at a 1280x1024 JPEG image. If you don't have animations or scenes then I don't see why you'd want a demo reel. There are a few exceptions to this, for example if you do a super good job of presenting the…
JK: GIMP is one of the biggest pieces of shit i've ever had the displeasure of using. I had to use it in place of photoshop for a web design class for a while, and I almost shot myself in the head because it was so bad. There really aren't any good alternatives to some software, which makes Linux a pain in the ass to use.…