Hey all, I thought i would post 2 more scripts that i have been working for Blender 2.5...Add Chainmail and FastLoop! Add Chainmail (current version 0.2.5) *Updated on 22 June 2011* I made a Chain Mail script that enables the creation of a Chain Mail mesh with two paths that directly control the overall size of the mail…
I'm currently working on hard-surface modeling in Max and am looking for tools that would assist in my workflow. Recently I stumbled upon SyncViewS' GetVertNormalsFromFace script which would be extremely and reduce the tedious activity of manually editing vertex normals one face at a time. However, I'm having trouble…
Hi everyone! I just wanted to share a script I've done for Maya to quickly be able to set the vertex normals based on the face normals. I know there are a few ways to do this within native maya, as well as a few scripts, but I haven't been able to find one which averages the normals for verts shared by multiple selected…
Hey guys, On the project I am working on right now I found myself going back and forth to the Maya Grid Options quite a lot. After a while I found it really tedious and time consuming. At the same time I find the window size way too big (and it also shows too many options that you set once and then you forget about): so…
Hi everyone.Is it possible by the max script to add a shell modifier to the object if it's thin? (I mean if it has no thickness at all)Thanks in advance.
Donno how useful this is to anyone else, but I really like being able to quickly toggle "live" on and off w/o having to click through lists to re-enable the previous object. Its a very simple script, might be an easier way of doing it... etc.. Basically you run the first script make the select object live. After that,…
So after a quick search, I found this script that (apparently) does what it claims to - makes identical geometry instanced based on user-defined selections. http://www.scriptspot.com/3ds-max/scripts/instance-identical-geometry?page=1 However, I'm wondering if anyone else has tried to use this with no success? Firstly, I…
ToolSeq UD 1.0.5 Is Up. * HSV Support For Randomizer * New Shape Formula Script * Distance Script Has New Features Like Calculating Angle, Normal Or Scaling Components To An Exact Length * Distance HUD Now Supports Control Vertices of NURBS & Curves * Fixed Unfreezing Rotations & Equalizing Rotations Based On Vectors *…
Hey folks, been working on a script to help getting UVs to/from IPackThat. It's pretty simple to use, hopefully. Extract this into an "lxserv" folder in your scripts directory, restart MODO - it should work with 801 and 901. http://www.farfarer.com/temp/IPackThat.zip To use it:* Select your mesh and the UV maps you want to…
Hi guys, I just thought I would mention my Maya Python autorig tutorial. It's basically a video tutorial series that you can download and learn how to script in python from. I am using Maya to create a python script that builds a creature rig in one click. If you would like to learn how to automate processes in Maya then…