Thanks for nothing, I'll start learning python :D (No, maya's bevel can't do this. It does weld at overlaps, but stops all the other edges in the process)
Senior VFX Game Artist (Remote) Location: Fully Remote Project: Souls-like Medieval Horror Game We are looking for a talented and experienced Senior VFX Artist to join our team in creating a high-quality, medieval-themed Souls-like horror game featuring intense combat fights. As a VFX artist, you will deploy your excellent…
just use nightshade uv editor or uv delux they add this feature + many more. what feature of it do you need? it also wouldn't take long to get any of this features working on python for newer mayas as well
Not sure if you can use the tools for this, but using MEL/Python you could do it 2 ways. Add : to your search string, or use recursive flag. example in MEL ls "*:item_name" ls -r 1 "item_name"
I'm optimistic, people who saw test screenings have compared the jokes and timing to Monty Python. Why can't Ford be black? Douglas Adams made it clear the only person who had to be a white brit was Arthur.
two options replace the master material contents with something you like make an editor utility - you can do that with blueprints or for bonus points - do it in python
In order to ease my work with this and further projects, I wrote a script in Python to automate creation of weldings along the edge of intersection of two objects. Here is a sample:
I like how they're pushing all the features technical directors want to know about. Like scripting in python, as it's becoming more widely used in games.
Whoa, yeah this looks like a super streamlined version of mine. I wish I knew Python haha. Nice job, I might have to implement some of those features when I get around to redoing mine! :)