Background Information I've been programming as long as I can remember (I know I started before I was 10) and I've always wanted to program a mmorpg. I've had some free time last couple weeks and decided I might actually give it a shot and so I bought a couple books and read them (if your curious about what books, I'll…
I know the T17 building, I worked at Runecraft/Gamezlab in Dewsbury (the recent Goth hating bus driver town). Dewsbury is a larger town near Team 17 with the closest bus station. Arrange for Team 17 to sort you out with accommodation for a few weeks. Seriously, ask them. You are moving from another country. Arriva buses…
When I saw Mari indie I got really excited... but then I read that it is limited to 2 UDIMs and 4K maps. The only reason I wanted Mari was because I wanted to use it with Amplify Texture for Unity. I wanted to paint up some really high-res, large set pieces to bake into the Amplify virtual texture. For that you need many…
Tech artists roles vary so much because not all companies realise what a tech artist can do for them. I started writing some Maxscripts 10 years ago to help me out when I was creating assets. At Runecraft I was writing noddy scripts to add helper nodes to characters for the runtime guys, but I was still very much a…
Hello and thank you for taking the time to read this post. I have started my own team and have begun coding the gameplay for the prototype of our game first. We are making a prototype that's sole purpose is to see if the mechanics we are wanting will be fun. We are already getting to work on that end. The profit for this…
Hello and thank you for taking the time to read this post. I have started my own team and have begun coding the gameplay for the prototype of our game first. We are making a prototype that's sole purpose is to see if the mechanics we are wanting will be fun. We are already getting to work on that end. The profit for this…
I'm conflicted I'll be honest. So I threw it into Marmoset which I was going to do anyway for compliment shots on this piece. I want to do the background as a set on this. I feel like this will push me more artistically than just rendering the prop. This is just a quick light and render in Marmoset nothing final. While I…
@Downarmy - I actually wish those were speed trees, unfortunately i couldn't get speed trees to place using S-Click in static mesh mode, so i had to create my own tree, but i used the speed tree textures which I've been re-thinking. Also, though i am capable of creating my own content, i just don't have the time right at…
You're on the right path for both render and game-mesh (or at least one of the right paths; there's always more than one way to do something). Take note that I have a very limited amount of experience compared to what many others on this site may have, but I can at least pitch in my two cents, and maybe point you in the…
Introduction My name's Ryan. I'm an aspiring indie game developer. I use the alias Renin for pretty much everything online. It's been a long time since I've had an online community to call home, and I'm hoping Polycount will become that community for me. This may end up being a somewhat long post, but it's been so long…