Hey _Oz just tried it, its very good so far!! A few things : -When I am in f12 'mode', I always try to hit enter in order to get to the caption entry. I think you can remove f11 and replace it by enter altogether really. -In the caption entry window I couldn't manage to break lines. No matter how many brakes I entered, the…
That is what I mean by a fixed income. What little social security you get might cover food for 2 out of the 4 weeks out of the month. But they don't allow for cost of living increases. Also same for retirement funds and pentions, it is a fixed pay out price and not going to go up. The inablity to make more money as things…
Trying to come back to 3d after 8 years (yet again - I've returned briefly past this years but it didn't last) , I've decided to join this challenge in order to both brush up my skills but also learn something new, by challenging myself with Stylized and Environment, which are both outside of my comfort zone. Blocking out…
Hey hey everyone! =) I’m running into a pretty specific issue, and I’m wondering if anyone here has faced something similar or might have an idea on how to fix it. Setup - Engine version: custom Unreal Engine 4.27 branch based on the Oculus branch - Project: VR (PC, not mobile) - Renderer: Forward Renderer - Antialiasing:…
Got my Game Developer Magazine in today... I suspect Jessie Harlan who writes the Aural Fixation column might have been snooping around pc. Either that or there are more folks more hip than myself using next next gen to discuss the things to come? The title of the column this month is... Whats Next for the Next NextGen?…
For what its worth all these hoops are getting designed out (already have - as zorro said with the new package system, as well as the new unified post stack etc). There's nothing in this video that you wont be able to do, from the awesome foliage lighting via a special feature in the PLM to the over the top chromatic…
Hello my dearest friends, I'm back with a few updates to the temple. Things to look for: Lighting V2 - Still a work in progress but things are more visible. Still looking for contrast. Dragon Water Statue - Still a work in progress, has a temp texture. Grass - Started adding the grass into the scene, peeking through the…
hello techno, welcome to polycount. glad to see you've already come to some basic awareness of how incredibly important firm fundamentals will be in progressing forward from this point. taking classes is definitely a good idea; figure drawing classes can be hard, or tedious, or frustrating, and often the improvement isn't…
Stick with the official epic docs to start with - youtube is full garbage tier videos by self professed experts with no idea what they're talking about. I've never tried this one but it looks official so won't be awful https://dev.epicgames.com/community/learning/tutorials/e2V/your-first-game-in-unreal-engine-5 The "how to…
Hey folks!! Wanted to share this new tool called Avataar’s Creator. Super easy platform to help animators build spatial experiences with 3D models. This seems like the crowd for such a tool. I'd love for you folks to try Creator out as well and let me know what you did and didn't like. It's a work in progress folks, so…