Working on this, looking for some major suggestions to bring it to pro level. Be harsh, very harsh, but constructive. About 2880 tris atm 1024 diffuse.
Hi, I'm Germán, a 3D artist mainly focused on innorganic modelling. I have years of experience with Maya and Substance painter, some basic knowledge of Unreal 4/5 and as of late I've been experimenting with AI to create concept art or materials with Substance Sampler and Stable Diffusion. I can also handle myself with…
The latest artwork by Danbee360 Criola Concept by Chain Chronicle Anime Modeling & Texturing : KhuongTran Posing : CuongPham Texture handpainted : 2048 * 2048 ( only diffuse ) Hope you like it !