I think you should consider trying to categorize your portfolio a bit better. Consider placing all characters next to each other, same for all weapons instead of the (chronological?) jumble you currently have. I think this would make your portfolio appear a lot more organized and orderly. On that note you need to more…
Hello, we are currently a non-profit game informant looking to expand our community. We, a group of four at the moment, are looking for an unpaid logo designer to help us grow, and attract new people to our community. If you are interested, please email: blugamesmedia@gmail.com
Imagine a place where spells and technology combine to create a mature fantasy world. Imagine an office, where tempting sorceresses and brave knights combine their effort to make real magic happen. Sounds great? Well, thats our workplace at CD Projekt RED. Were looking for people, who will work on a great fantasy RPG, so…
[Still Looking] - Will be updated once I find an artist Good day! I'm hoping to find an experienced artist with a unique stunning art style to collaborate with. # Who am I? * I'm a self taught programmer that is now about to graduate with a computer science degree. * I have 5+ years of experience in game dev. I can pretty…
Hey folks I hope you are all well. I'm just posting here to see if anyone is intersted in collaborating with me on an Oculus Rift demo I am making. I am looking for someone to help me create some art assets with a clean science fiction / android look. In particular I really need weapons and a small environments. It's…
I am building a platform for table top role playing games (ttrpg's) e.g. Dungeons and Dragons. Where a Games Master (GM) can build a world, lore, history, maps, and track campaigns throughout the world. I need help with the 3d assets for this. Also someone with marketing design skills and UI would be helpful. I am…
1) If those are three toes they need to be tweaked in such a way that they could be usable. Currently there is no way he could walk on those lil'things. Look at ninja turtle for reference. 2) I think that's hair? Fix up hair texture and size to make it look like that's the hair from his head. 3) Major neck muscle is off…
@Sidney Eliot Generally speaking, these shadow issues are fundamental to all renderers, not specific to Toolbag. There are some tricks that can be done in raster rendering engines to soften shadow faceting somewhat, but as you note in the last part of your post it's a problem there too. The software can only render shadows…
I thought this by thread title i am crying and i blame poop for it. If you have the time simulating some folds and seeing how they do things or even watching videos perhaps of fashion shows might help this along. Didn't say stylized or realistic so idk how to really address this other than the above. Other than that , they…
Hi there, I am looking to make a third person female protagonist RPG. I have several years of programming experience and am looking for a 3D artist who can model/animate. Making my own game has always been my passion, especially NSFW ones. I love to bring stories and ideas to life through Unreal Engine and am looking for…