Continuing to update this Hybrid keymap, most recently rebuilt for Blender 5.0. The latest version can be found on both Right Click Select and Gumroad. I've also created a lengthy walkthrough tutorial for those wishing to create their own custom keymap going through the whole process.
Haven't done any 3d art for a long time now, so decided to go back and do some ZB tutorials (this one is from digital tutors), this was my result of it:
^ just to clear things up.. im not doing digital tutors. i used googled 3d buggy on images and copied the image as best i could created that by sight not the tutorials
Here's a tiny tutorial dump. I'm doing Digital Tutors, if anyone comes up with critique on these works or wants to share experiences or be learning buddies, speak up or PM me.
3D max. O, and JohnnySix gave me this link on great render wireframe tutor: http://johnnysix.deviantart.com/art/WireFrame-Render-Tutorial-155833257 I'm going to try this later.
More and better documentation is certainly something we're planing on doing. We just released a tutorial going over the material system with tips on how to represent different material types withing Marmoset Toolbag, which you can find here: http://www.marmoset.co/toolbag/learn/materials We've also got a tutorial covering…
I am not experienced in programming or blueprint, I know just very basic stuff. I was following a tutorial for a vehicle, but I wanted to do some extra stuff. Like making the vehicle tilt on the side as it turns. Like in this image, the vehicle tilts on the Y axis not just turning. The tutorial made the vehicle tilt…
Hi there, in every tutorial as soon as they turn on edit topology on a z-sphere the vertices show as small squares, but when I try it only shows the edges, does anyone know why this is occurring? My model Model from the tutorial
As stated previously Digital Tutors has more tutorials for XSI than they do any other package. I would recommend using them if you dont mind paying for the training.