So this is it + bonus in the end. Hope you enjoy this story! ^^ ________________________________________________________________ Filth and stink of the human nature attract monsters like the one he hunts in the ruins of the old shipyard. But after killing another dark creature Lucian breathed better. Bloodthirsty beast…
Rough 1 905 words ---------------------------------------------------------------------------------------------------------------------------------- The sound of flesh on stone reverberated for only a moment before fading from the alleyway, but in Talon’s ears it echoed like cannon fire; he’d been sloppy this time. Only…
Hi Guys , how you doing? I am working on a visual update for a character I worked on in my free time and posted here last year. The character was supposed to be a one time fun painting study but alas I fell in love with it. I then tried expanding the character in a story with other characters by doing Inktober (I couldn`t…
Stylized Winners 1st - Etienne POV – Etienne blew us away with an absolutely stunning final piece. Along with the appealing, snappy timing, beautifully subtle color shifts, clean and readable shapes, strong thematic and excellent overall execution, this entry stood out in nearly every aspect. Our congratulations to Etienne…
Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
I find it great that you posted it here for others to see. It's nice seeing art tests and their requests/restrictions. I don't have much industry experience but here's my 2 cents on this, just as food for thought. There might be lots of info packed together. Keep in mind that I do this with good intentions ✌️ I'll just…
If you actually think about it, for most game engines they are still triangles :) Of course now polygons are hardware accelerated but so are patches and even NURBS in some cases (PSP and even PS3 i think but i have to check with our guys) What MoP said is correct. Perna, "A quad-base mesh has the predictability and…
@onizuka92 Thanks. I think you may have a point about a few things. @Shrike Thanks for the comprehensive crits (and the link to that color scheme gizmo)! For the most part, I found them useful. @pior Wow. People can come up with some outlandish stuff. For the record, I'm stealing that idea. Thanks. :) The current function,…
I've been playing a fair bit (too much) Breaking Point which is a DayZ-esque mod for Arma 3. I fell in with a good group of people which is the only correct way to play the game. If you're alone it isn't easy. The mod differs from DayZ in that it focuses more on promoting PVP vs the 'survival' elements of DayZ. You still…