I have started designing the skin for the gun, made an additional texture pass and tested some renders of how the final images can look like: Ronin artwork made by a friend of mine, I just projected it on to the side of the gun. I am basing the colors and rest of the design on this artwork. In the image above of the gun…
What's up! I wanted to share a new company and website with all of you - Digital Apprentice Workshop. We have some pretty cool features on www.digitalapprentice.net. We will be offering downloadable content (DVD content is on the way) from professionals working in Games and Film. I just dropped my first series for…
well honestly I think you answered most of your questions yourself. as for tutorials for modo there are not that many for free. but there are some great tutorials on the foundry. I would really recommended digital tutors though, they have a lot of great Modo and 3D coat tutorials and the subscription there is def worth it…
So, people are always saying Blender Render is not the best thing, but they never tell me what exactly is so bad. I'm doing this fancy tutorial about MAYA on digital tutors (in Blender), when I realized, my mesh is not looking as fancy as in this tutorial. The first thing is shading in Blender looks wrong? It seems like it…
oh yea, had that same problem and overall humanIK has some very weird bugs from time to time, like HumanIK ignoring keys: When moving/rotating the controllers everything is alright, but then after starting to key, humanIK starts "ignoring" some of the keys. Deleting all the keys and then undoing brought the keys back and…
Hi Metrons! The Unity Learn site is probably the best place to start; individual bite-size tut's -http://unity3d.com/learn/tutorials/modules step-by-step projects - http://unity3d.com/learn/tutorials/projects There's also weekly live training sessions on twitch, with an archive of past lessons here -…
I'd say that the best case scenario is that the person looking at your work isn't familiar with the scene and might be impressed by it and in the worst case scenario people will recognize that it's essentially just a copy (with some small additions and extra saturation) from a tutorial that you use to present as the very…
Salamander's Fang. A Dragon Knight sword from two amazing Polycount artists: cottonwings and bounchfx! Wiki's link Dota 2 Character Art Guide Dota 2 Character Color Texture Guide Dota 2 Character Shader Masks Guide Polycount Wiki Polycount Dota 2 Google Hangouts Thread Tutorials, Guides and Resources for Dota 2 Workshop…
I learn by doing, not following tutorials. I don't want to do a donut, I want to do [something] and I feel strong aversion to watch unnecessarily long videos with music, silly jokes and FX narrated by tiny heads. That doesn't mean tutorials are terrible, they're just not my cup of tea. They might not be yours either. So I…
This tutorial has been written originally in French, here is the Google Translate version (french version: https://zestedesavoir.com/forums/sujet/6759/guide-la-creation-de-textures-pour-les-jeux-video/ ) We will see in this guide how to create a stylized texture of professional quality for a video game. We will need to…