Dude, seriously? We absolutely work for free, or if you really want to think we don't, then we're working in a rigged system that's not in our favor unless we're one of valve's "favorites". Look at yourself. You worked on skins for what, about a year, right? And then you finally got one into the revolver case. Awesome!…
It says to have at least two angles in the presentation shot. I assumed this was for the wip thread, since I was only only able to select one preview image when submitting to Valve. I'm now beginning to think otherwise. Am I meant to put more than one picture in the workshop? If I try to add another now, is it too late?…
Am I correct in saying because of this pending tax thing, this is why I can't find my skins in the workshop via a direct search? because it hasn't fully been completed? I find it ridiculous that this tax issue happens right at the end of the competition. This also leads me to believe this affects our votes since people…
Not a joke - it's just that correlation does not mean causation. The skins themselves are of very high quality, therefore there is no way to know if the whole Danny Trejo thing had any impact on the matter. My opinion is that it probably did not, and that even if it did, there really is not much point worrying about it ...…
The CS:GO team and Polycount would like to invite you to participate in the this CS:GO weapon finish contest. Make a new finish for a CS:GO weapon that is themed in 70's and 80's sci-fi. Below you will find the information to get started. * This is a weapon finish contest for the CS:GO Steam Workshop. * The contest starts…
Hey folks. If I submitted my entry about three hours ago to the workshop, and it's still not showing up via a search (it works via a direct link to the entry), should I be worried? The only error I see is: "Payment Information RequiredYou need to fill in your payment information before accepting this revenue share." But I…
I'm a little bummed that there wasn't a final submission thread for the entries to be presented simply and clearly. That would have been such a convenient way to scroll through all of the skins and get to see them all easily, as opposed to having to click and scroll through each individual thread on Polycount, or sift…
Man, there is nothing extraordinary "going on here"... You are apparently new to workshop, you shouldnt complain about having negative votes here. It might be hard to face the fact that people didnt like your skin, but thats just how it is.. You can't succed with every single skin as you desire. But please stop blaming…
Step 1: Get Photoshop/Illustrator/Gimp Step 2: Get VTFEdit Step 3: Get the UV Maps ( which can be found here: cdn-01-origin.steampowered.com/apps/csgo/workshop/workbench_materials.zip ) Step 4: Create your artwork using the UV maps. Step 5: Export/Save as .TGA Step 6: Open VTFEdit, import the .TGA file, then save it as a…
Lmao everyone's having a discussion about how good is "good" for stat percentages, and how people are manipulating votes.... I'm just glad to get something above 55% positive. But to address the other issue you are all seeming to have with your skins getting down voted... it's completely normal to have a positive…