Hi Everyone, So as some of you have noted I have yet to post any work. Most of the stuff I do at work is environment art, but I really wanted to try and do a creature model... Lately I have been working on a HL2 mod with a friend from work. The premise is that each player has a base/pet that is this weird plant creature.…
Creature made in Maya, Detailed in zbrush. Original concept from an amalgam of animals including Hyena, Duck, Deer, Jerboa, and Dr. Seuss. Next step: learning hair/fur. Thoughts on placement/style of fur and sculpt? Thanks!
Hello everyone! I'd like to share my portfolio for critique. http://www.martinarts.com/scott I've been working with CG for several years and have recently been focusing on characters and creatures. Thank you very much for taking a look.
CORE TEAM Adrian Cota - Lead Environment Artist / Level Designer / Tech Art MJ Clemente - Character Artist / Environment Art / Foliage Art Diego Mota - Creature Artist / Creature Concept / Lighting Artist Sergio Santos - Tech Artist / Character Concept / Prop Art Wenlong Yu - FX Artist / Props / Environment Art FREELANCE…
Hello! My name is Alain Berset and I am a freelance Character/Creature artist from Switzerland working remotely. I am specialized in Game Ready assets. Here is my Portfolio: http://www.alainberset.com Quick overview of my competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging…