the Wii will lok like shite. i just bought a 42" a few weeks ago and the will looked like ass, the 360 looked great though. granted, I did not have the compnent cables for the Wii and I did for the 360 and PS2. It feels good to buy a big tv doesnt it I had a 19" for like 6 years
i bought 2 copies with preorder in play.com (32 euros each, cheaper than Steam with taxes, 42 euro. Why the hell we must pay taxes?). I think i will have my copy soon. My steam id is "whiteblaizer" My fav character = Zoey. More girls and characters would have been better.
Here are some good things to look at for texturing stuff to get you started. PBR: http://www.marmoset.co/toolbag/learn General Hardsurface: http://www.game-artist.net/forums/spotlight-articles/42-tutorial-hard-surface-texture-painting.html Hand Painted metal:…
[ QUOTE ] I hope you suffer... a lot.... [/ QUOTE ] Hahahha oh there is much suffering! Though I must say, the projector and screen were less then most 42'' flat screens, and you should see my makeshift PVC pipe screen hanger with the red Target window blind trim for that oh so theatric movie experience.
The props are very short. The table should be ~32" high, the bar should be ~42", and the stools somewhere around 26". The tiles don't really work for the environment. The floor was usually a cheap wood (e.g. pine); if it was tile, then it was probably brown clay. It really isn't worth the effort to model the tiles; just…
Hey Acid, lovin the scifi crate got some really nice details in there. Im not the best texture artist either but I found this great tutorial specifically related to texturing hard surfaces like metal and such, really helped me out alot.…
Put the brush to a very low opacity, like racer445 said on his tutorial. Even 6-7% you can see something. Your scratches are too big, they looks way prettier when it's tiny and subtle. This is a good tutorial too : http://www.game-artist.net/forums/spotlight-articles/42-tutorial-hard-surface-texture-painting.html
Hi everyone! I have recently been working on my original design for the LSW-57, a fictional near-future LMG. I'm finishing up my texturing work and I wanted to know what design or material changes people might recommend. This would be intended as a 3D first-person game asset. Here are a couple of substance painter shots:…
Add me to the list of people sucked into the vortex of TES: Oblivion. I can't stop playing. 42 hours in, and I swear I don't feel like I've done very much. I've come across (without entering) so many dungeons, forts, gates, etc. that I feel like I've only completed about 10% of the game.
yeah... but I wouldn't have a 1080p 42" tv ;) as useful as it sounds, I think I'm going with a standard samsung 22" monitor, on sale this week for 199. I'm paranoid about my vision issues, (very near sighted) and when I can get bigger things to look at, my eyes don't bug out as much midway through a workday