As the documentation says, you can defined a function in a struct like but is it possible, to overload this function later? So that you tell the function to do different things later in the code? This means, the script could always execute the same function, but the result would be different depending on the code content.…
heyho, ok the problem is not that easy but I can hardly find information about that. At least nothing that helps me. I have several functions in my .ms file They are not inside of anything. Now I want to create some macroscripts that call these functions instead of putting the function itself inside the macroscript. Now…
Hi, I cannot seem to figure out how to evenly space vertices along an edge without deformation. When i use the "space" function with Loop Tools I get unexpected results, the mesh is deformed and is unable to keep its direction. In Blender this action is very straightforward, when you select an edge and use the space…
Next on the line - diesel generator and accompany canister. Got a bit carried away with details, but i really wanted to authentically portray functional mechanism.
Hello. Does anyone know how to get the value of parameter in the Designer in the function of one parameter? For example, in Splatter Circular create a function for Pattern Amount, and in it get the value from Radius?