Is it possible to have xnormal cast each line item one at a time? Providing a map for each item? Currently I have to select the high, select the low. Set the map name. Bake. Repeat. Gets tedious with 30+ items. I tried the AirbornStudios Backstube, but that seems to provide one combined map for all the line items as if I…
How can I rename in the Maya outliner a joint item, not limited to a joint item with F2; F2 renames the selected item, move down, rename the next item, without using F2 etc ?
Because of the lack of single items going through and the view that community single item chests have now moved to set filled chests, how has that affected your view on the single item creation process?
so about 23 days ago i decide to finally learn how to make proper items for dota, so i challange myself to make 1 item for dota per day this is my item nb. 23 here is adress of steam page steam, any advices for my future items ? also my 1st thread
I design up concepts for store items, always looking for collaborations to bring these items to life. Items currently ingame: Some designs I've whipped up:
Working on creating an item that I am able to collect in my level. Right now, I have my item laid out in the level, I have a box collider on a cube with no mesh rendering to trigger a point light that will highlight the item when the player is within range of the item. I created an item script that will make a noise,…
Hi all, I'm trying to use the Drop and Align tool but am unable to because the action centres of the items i am dragging are very off the centre of the item. I have tried setting the action centre to all the options (none, automatic etc.) but all (except origin) result in the same action centre, far from the centre of the…