Hi, I'm Jayden Hopkins, I have been working on a story, and practising 3d modelling, texturing and concept art, criticismwould be appreciated, I don't come by polycount very often, this place looks like it has some good opinions to offer..thanks :)
Hi I just wanna show my attempt on likeness. Done in Zbrush, Substance 3d Painter, Blender and Marmoset Toolbag. The work took about a month after work, I made tons of mistakes, but learned a lot :) Any comments welcome :) https://youtu.be/ecOuYNG3I0I?si=hshk97HhuJHSJl3O
Looking good Tacom, I feel like the nose is a bit thick, and they jaw could be a bit stronger. I know you're going for an older hopkins but check out some 70's Hop.
So i'm making a hospital waiting area scene, that i will then go back and make it all destroyed as if there was some sort of zombies that went through it, but for the problem i face now is that i made a waiting room but i feel it lacks...a lot more meat in it, and im just wondering what else do you think could be added…
Everything you see was hand sculpted in zbrush... no scans or texture input. Textures are painted, pores and winkles are sculpted by using standard brush. To imitate and learn from the master Kris Costa.Let me know if you have any opinion... thank you... Check out more renders & progress: instagram.com/brianlaiii…
I'm sorry I missed this discussion when it was started a decade ago, and I'm sorry that the links above are broken, but I'll add my comments now for the record. I published a paper about pie menus in the proceedings of 1988 ACM SIGCHI conference called “An Empirical Comparison of Pie vs. Linear Menus”, in which we measured…