I cant give details, but I get harrassed daily to play Planetside, EQ2, WoW, Eve online and various other games. Constantly being force-fed how wonderful WoW is and how its "so lame yet they keep playing it" and how EVERY FUCKING GAME SHOULD BE A FUCKING CLONE OF IT!!!!!!!! ARGGGGGGGGGGGGHhhhhhhhhh Former online people i…
Malice Paradigm is officially initiating core asset production today for our upcoming T-rated psychological horror game, "Teratophobia." We are starting with an accelerated 14-day development cycle to build a self-contained 7-minute Game Jam Demo. Voice talent casting is already locked via Casting Call Club, and we are now…
At Waveforce Studio, we are driven by a genuine passion for game art. Lead by Minh Pham - a 7year industry veteran alongside a core group of dedicated artists, we combine our love for aesthetics with strict technical standards. We are a lean studio delivering the perfect balance of high-end visuals and flawless…
Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…
Hi everyone, We’re looking for freelance 2D traditional animators to help with tie-down and cleanup work on an active game project currently in production. The work will be paid at a flat rate per frame. We’re looking for artists who are comfortable working in a traditional 2D animation pipeline and can match an…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
I came across this blog a while back that has lots of graphic studies/frame breakdowns for game rendering: Adrian Courrèges: https://www.adriancourreges.com/blog/
This week's looping music track might sound really nice in an open-world game, a puzzle game (or something I haven't thought of.) "OVER ANCIENT WATERS" (Looping) You can listen to it here: https://soundimage.org/wp-content/uploads/2026/05/Over-Ancient-Waters_Looping.ogg I originally intended it for drone videos, but I…
Hi everyone! I’m from Korea and currently studying game design on my own to break into the industry. I actually graduated with a bachelor's degree in korea Architecture, but I decided to transition into games because I find this field much more exciting and fulfilling. I have a quick question for those based in Europe or…
NVIDIA has a new version of their GPU vidcap software, with their Geforce Game Ready Driver. Except... the videos are captured at 20GBPS instead of 20mbps! So here's what a vidcap looks like with a driving game (Watch Dogs 2) Kind of interesting, in it's own way, if you like that sort of thing lol