Getting ready for the season with a bunch of pumpkins modeled with Blender3D, rendered with Unity URP pipeline and baked light, textured with Painter and texture bake with Marmoset Toolbag. - Aender Lara
Hi. I just joined. There is a lot of awesome information here! My primary interest is in modelling and texturing. I use the Unity3d engine and Blender3d to create art assets.
Hi, I'm working on a small game with unity3d. I designed a level using blender3d and it's time to texture it. https://i.postimg.cc/gj8D2LHr/japanese-karate.webp If you interesting in this working send me a message. Pay by paypal.
[ QUOTE ] Does anyone know how to do poly counts and such in Blender3d? [/ QUOTE ] It's right in the top-right corner. To get a triangle count, just temporarily convert quads to tris, and undo after.