tharle, that is a great idea about world offset. I remember learning a little about it from a UDKc tutorial, totally forgot about it though. That will add another level of moudalrity. Thanks for that tharle. :)
I was actually gonna get that until I found this article in UDKC by Chris Cook Piranhi. http://udkc.info/index.php?title=Tutorials:Dissolve_Material_Effect The main reason I posted here was to see if anyone else has done something more interesting...
Real programmers hangout on IRC, none of this fancy modern social network rubbish. (Actually, there aren't a huge quantity of serious UScript people left, many have since gone on to full-time employment and there hasn't been a moddable game to suck in new blood for nearly six years now) Gamesurge.net #UDKC is usually…
Hey guys! I haven't posted anything in a super long-ass time, mainly because I've been trying to get to a point in this project where I feel confident enough to show you what gameplay is going to look like. I started the Cyberstrike project (Now titled "Zero-Day") back in May as a means to learn how to program with UDK and…