Hey All, This a thread for my project for the #SCIFIATHON2016 contest. It is an environment of Jakku, but besides there being Star Wars ship wreckage and props, there is also SHips and Assets from Star Trek.
It's time for our first contest since the launch of SUITE 2! Now that the two great heavyweights of space are back, let's celebrate with a Star Trek vs Star Wars art competition: Get ready for Scifiathlon 2016! The focus is on developing amazing textures with the SUITE, so let's see what you guys can do! We'll be judging…
Finished up my B-Wing as a vehicle entry into the #scifiathlon2016 contest hosted by the Quixel Group. This was my first time using Quixel to texture any of my models and it was a great learning experience and I look forward to using it even more in the future. Rendered in 3DO. Link to more high res images on the project…
That's really a big game changer. I was waiting for this day soo long time and I can't believe it's happening. I've been using DDO in past, and I was super happy what that tool had to offer. Dynamask editor was amazing, and easy to work with creating custom, believable generators. I also participated in #scifiathlon2016…
Latest: [Original] Decided to take part in the Quixel #scifiathlon2016 contest. I didn't have a model and have wanted to do a lightsaber for some time. So I figured I would do a dirty / dusty version of Luke's saber from ESB. I am almost finished with the high poly and am leaving a few of the details to do with quixel…
I am making Mace Windu's lightsaber for the #scifiathlon2016 hosted by Quixel Tools Group on Facebook. Here is the link if anyone would like to join in: https://www.facebook.com/groups/QuixelToolsGroup/?fref=nf Mace Windu's lightsaber was lost out of the window in Coruscant at the end of Star Wars Episode III. The story…