Hey Eric, Thanks for taking a look :) Def forgot to drop my mood board which is my compass and inspiration through this project. The scene i am building is heavily influenced by these images here: So its going to be a stylized scene for sure. Going to push myself with some new shaders to make the massive size of the trees…
Have you googled, or looked on youtube? There are a bunch of very respectable ones, and usually the proof will be in how good their final material looks, etc, which makes sorting through the chaff not too difficult. Do you have a particular style of wood you're looking to replicate? You also got some good feedback in a…
Hello! I'm currently looking for VFX tutorials similar to this: https://liamandrews1.artstation.com/projects/8BXOZQ I really loved how the author showcased step by step, enabling/disabling elements of the composition, as well as showing the entire composition blending togeher. It was possible to see all parameters and…
I have yet to see any real explanation for why the team was let go, and I’m somewhat hesitant to assume it’s because take 2 thinks gen ai is a bad bet. When I first saw Luke’s post I had that same thought of “oh good, it’s happening” but dug in a bit more. There’s responses and likes of his in the past that call out gen AI…
any advice on my character design. side question: any advice on texturing assets? apologies if this is a bit vague I will get better a questioning as time goes on. I've been looking for work and I'm trying to get better at Socializing and Networking I don't have a big ego so any help will be greatly appreciated.
Hi everyone! I am going to be making a winter hood for multiple characters. Don't really have a concept but here is a WIP of the base model I have made. Going to bring it in Zbrush and hopefully get it looking good.
I love this. The execution is really strong, and the prop work and modeling are great. Overall, good job.I freaking love Lisbon and Portugal, and I’ve wandered these streets a lot, so you really captured the vibe. One thing that can elevate good work to fantastic work here is values and tonemapping. Let me visualize what I…
Here is a hoody, its based on my own hoody. the sleeves are a little stretched dont worry about that, to get a t-pose, I had to change avatars and this avatar is a little larger than the one I chose. however I need some advice on the hood. after I loaded it into Topogun, and I saw the hood without the backside rendered, I…