any advice on my character design.

side question: any advice on texturing assets?
apologies if this is a bit vague I will get better a questioning as time goes on.
I've been looking for work and I'm trying to get better at Socializing and Networking
I don't have a big ego so any help will be greatly appreciated.
Replies
1/ Anatomy: That is really the first thing with figures. A good practice is to start your model naked so you can concentrate on the anatomy, Choose a relaxed stance and using a free figure program like Daz3D as reference while you work is ideal. Daz has morph sliders that give you incremental control over the model's physicality.
2/ Silhouette: https://search.brave.com/search?q=3d+character+silhouette+youtube
3/ Modeling: Flat and Smooth shading. Have a look at some starter tutorials on youtube and find a description of surface shading. In all modeling programs you can set smooth or flat shading on your mesh.
4/ Clothing and Materials: Study costume physics to see how fabric and other materials (leather, plastic, rubber) deform. You can also use a cloth sim to help you and you can find loads of examples on the web as reference while you work.
5/ Posing: character posing youtube
6/ Lighting: Lighting 3d characters
7 Composition and Narrative: 3d characters composition and narrative