Artefact model for Wanderer 2040 indie game. I made it in Blender sculpting and textures in Mixer. Perfect detailed environment was made with Quixel Megascans. https://www.artstation.com/artwork/J9aKOm
just quick question, if i was to make a 60 000 polygon car for example, how long should it take to model, unwrap and texture? also, what is the key role of a junior artist and what are their expectations? thanks
i have been making these characters for my buddy's mod. Funny thing is he did not need this character...but by the time i found out i was already 3/4 done with her. So i finished her anyway...so i figured i would show her off. c&c are always welcome.
Based on the front view, it looks like his upper torso might be leaning a little too much to his left around frames 0000 and 0030 and to the his right around frame 0019.
Thanks guys for backing me up on this situation. After reading everything it gives hope to say suck on these nuts. I am going to release these models under creative common licence. http://g.imagehost.org/view/0991/6_3 http://f.imagehost.org/view/0551/8_12 http://g.imagehost.org/view/0819/7_7…