Island of the Undead Concept 3D MMORPG/RTS post apocalyptic free roam world this is just a rough idea You are trapped on a island with a small colony/Village. The island is surrounded by zombies. You gather resources like food, wood, items. Items you find on the ground can be used as weapons. Jobs / Professions Jobs can be…
Hey guys, I've always wondered what is the professional stance of putting fanart in a portfolio? When I mean fanart I don't mean horrible anime scribbles uploaded to 4chan, more like refined illustrations and models/sculpts. With the Comicon challenge and Brawl it seems like more and more people are putting 'fanart' type…
Howdy I'm new to Polycount and I'm in need of some advice. I'm 15 right now and seeking to become skilled at modelling & animation, right now I'm using Lightwave 9.6 to do everything because it's the program my teacher taught my class with. during the class I've had a sneaking suspicion that light wave was not a very…
Hi I am making a blog with all my work on, since this month I'll be looking for an internship could I have some feedback? I really have the feeling it is lacking but i have 0 experience sitedesign. I'll probably also create a seperate page with my best work on http://hannesdelbeke.blogspot.be/ I hope I can find an…
I dont post here much, but i need some help :) Im not a very good texturer.. Animating and modeling is more of my thing. So im currently working on an M4 ive made, and i need to create a realistic texture for it. Here's what i have so far. Basically its 2 metal base textures (one lighter than the other) with a mask between…
I recently decided to take up modelling as a hobby :) I'm quite keen to develop a medieval mod for sc2 and relying on external modeling has proven to be a little unpredictable to say the least :) So, without further adue, I present to you my first attempt at modeling a 3D character: Starcraft 2 is a top-down strategy game…
Hi my name is Nestor Chavez and I have been a 3d modeler for 8 years with 3+ years of game industry experience.I have obtained a degree in 3d design from Los Angeles Mission College Institute of Multimedia Arts.I have done various freelance gigs such as prototyping for inventors, visualization rendering, game character…
Hey all! I'm in my final month of the Computer Games Modelling & Animation course over at Derby University. With about 3 weeks left it seemed the right time to get my portfolio out there along with some applications amist all the craziness that is the final month of graduation. I've been fortunate to have feedback from my…
Hey guys. This is my first post on polycount- a little bit late into the game I suppose. :) I wanted to share with you all a tutorial explaining my workflow, which touches on high poly creation, transfer maps, UV maps, and a bit on texturing. It's a little bit incomplete- could use a bit more in the means of pictures- but…
Hello everyone, I have been using Max for almost a year now and have been able to do most of my trouble shooting through Google, however now I think I have reached the limit of what Google search can do for me. I would like to use this thread to ask general questions about Max that, when answered, will hopefully help other…