The armor looks really good! Still the face needs more love, it's too bad because it makes the whole character overall to look, not bad, but not as good as it could with that awesome armor ^^ my advice is to use reference for the face
Yeah it looks nice but I agree with the above post. What you want to do is use a model of a mans body and build the armor on that. So you could probably do that and tweak the armor to fit the body or something.
Little update, I just fixed the underlying anatomy using references so i can better place the shoulder armor, ill have to redo the armor pieces because they are looking too blobby. I also fixed the cheekbones as they were a little flat.
I didn't mean add armor, I meant that if that turnaround was just a black silhouette rotating it would look like a naked female with a poncho on haha. I think just pulling out the edges of the existing armor would be fine, but not sure how lowpoly this is.
Death Prophet Armor Set is out for Spring 2014 event. First armor set in which I participated. I would like you people to take a look and see how it turned out. Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=219006015
I'm feelin' it. I think the neck is a bit long. With armored characters I often forget that their shoulders are buried underneath a good bit of armor, which leads to the same problem. Maybe his fingers could be a tad longer?
Working my way through texturing a... different... WoW fanart. It's been a while since I've gotten to do anything hand painted, so I'm kinda readjusting to that. Really enjoying it though. The armor design is based on the old Tier .5 Soulforge armor for Paladins.
I created NURBS circles in maya to fit the arm then went to Surfaces > Loft to make the bands. Then you go to modify > convert nurbs to polys. I found the problem with the armor. I had the normals reversed for some parts of the armor.
Thanks guys. Fleshing out the details on the armor now. I'm referencing Moorish architecture for my culture kit, imagining that the beast would have custom armor forged for him, befitting of a guard you might find protecting a princess.
This is awesome! I love the hair and armor so much. Question if you have time, how do you make the surface details of the armor so clean? Add loops? High subdivision levels. Mine never look smooth.