I always recommend Python as someone's first programming language - it's extremely powerful when it comes to computations, and is still really easy to learn. Until you've got a good grasp on programming pragmatics, I would stray away from anything .NET. Learning the .NET side of the house is just as intense as learning…
/start essay I graduated from Portsmouth in 2007 with a first in BA Computer Animation. The only reason i mention this is because i soon came to realise regardless of the good grade i wasn't prepared technically for the industry due to much of my skillset being self taught and not production ready. This is a problem you…
Ahh I see, you can transform the gizmo in the view port by move/rotate/scale it around to manipulate how it unwraps. There is a green line that indicates where it will attempt to place the seams. As for the texture, thats pretty damn good for a first attempt, you should be proud! Here are a few crits to help things along:…
1st off don't be afraid to experiment, try things and to find ways that don't work. Finding out that something doesn't work, is one step closer to finding a way that does work. It's only a failure if you give up. When it is for your benefit to do so, but don't be dogmatic about it and cause more problems by trying to fry…
So here's a link to the actual, official announcement at the actual time it was meant to be announced, without random made-up parts ;) Click me>> Unity 5! And a few of the features from the press release - Physically-based Shading Unity 5 will launch with a new built-in shader system. The new shading is physically-based,…
Blaizer made one sort of valid point though. Go out and make stuff. You, WE are the ones that make games. This is not us complaining about books or chairs or TV or plush toys. This is us complaining about our own products. No, we don't have absolute control, and no we cannot (realistically) force upper management to change…
More animators yay! Some crits/comments: Shot1: Blue guy has a few timing issues as someone else mentioned, he is a bit slow in the air which is fine for a cartoony character but it looks like you are trying for realism with this shot. When his foot connects there isnt much of an impact as his leg is very extended on the…
Freelancing is a tough gig to break into. First off, you need to have a decent freelancing history and portfolio to even be considered for work. -How often do you get work from companies or small groups of people? That depends, how good of a salesman are you? How good of a network do you have? Who do you know? Do you know…
Really? The most brilliant Educators and realtime Creatives are not capable of creating quality interactive education? And we are not willing to try cuz the dirty dirty games might infect are incredibly pristine perfect educational systems? This is an area I have put a lot of sweat into. ( not that I worked on an active…
Shoulders are a tricky beast and they make a lot of trouble for almost everyone, so don't get discouraged or think you're alone. Without seeing the rig or the problems, here are some general tips to help you get the most out of the least rigging possible. Rig in a T-Pose, so your arms are easy to work on, if you are…