Sorry Askhat, I am currently in northern Japan and have no access to a scanner or wacom tablet. Luckily for you, Eric looks to have been on a rather inspired painting streak and has provided some good input on designing the armor and some coloration ideas. Nice paintover, Eric (keep running with it!) I'll do what I can,…
Hello, Griever Games is currently seeking to fill positions within our team to work on our game: Forlorn Outcast! ABOUT FORLORN OUTCAST Forlorn Outcast is a souls-like game where balancing powerful magic and combo-filled melee combat is a constant struggle. When Tilsa is invaded by demons that feast on magic and the…
Hiring: Concept Artist Frictional Games, the makers of Amnesia and SOMA, are hiring a new Concept Artist to join our team. Title: Concept Artist Focus: Creating concept art for various props and environments Type: Full-time, permanent position Last day to apply: Ongoing process. The earlier the better. Location: Remote or…
Team name: PARPG development team. Project name: PARPG - post-apocalyptic roleplaying game. It's just a working title at the moment and we can reconsider it later. Brief description: I had plans for such a project for quite some time but it was more of a vague idea than anything else. In late January 2009 I decided to…
<u>Brief description:</u> About the team Assyria has been in development since around may 2006. We have a talanted and dedicated team and are determined to get the game completed. We have been contacted by lexicon entertainment (a european publisher) who have shown interest in the game. Although it is primarily a hobbiest…
Indeed Onna-Bugeisha! Yes, I see the many improvements and refinements you have since implemented. Let me apologize, I was not intending to sound so overtly critical of your work, I can easily see how it was, given the huge wall of text I wrote. In the last 8 months to a year of looking through countless 3d files, searched…
First some quotes: :thumbup: :) :thumbup: Yes. All kinds of agreement from here. Especially bad are the teachers who just want to clock in 8 hours and get paid. Works at McDonalds but methinks educators should be held to a higher standard. Yes. That is so true. Who gives a shit about the people who just won't work, that's…
Hey guys! We're recruiting for a few positions right now: 1x Lead Animator 1x Environment Artist I don't want to focus too much on our project here because I've done so in our WIP thread and on our website, located here: WIP Thread: https://forums.unrealengine.com/showthread.php?6626-Indigenous-Game-RPG-Framework Website:…
Hi to all and sundry on the Polycount forums (love the banner, by the way), Honestly, I've never gone looking online for talent before so you'll have to excuse the roughness of this post. Although I'll try to answer questions as well as I can. I'm with an open-source project called TremZ, to develop a game of the same…
Heya peeps, Decided to start a new thread where I can dump my stuff in, hit and quit it as they say for my old one. Anyhow...cheers ============== March-16-2012 Created a specular term with Schlick's Fresnel. Implemented a Lerp which blends between a standard Blinn and Aniso setup. Aniso Tanget is controlled both by the…