Thanks a whole lot for the suggestions everyone ! This is very much appreciated :) -- Kurt, that's awesome !! Your video was the only one I could find showing an actual artist working on a 15x and it all seemed very responsive - so that was the tipping point pushing me to buy it :D I too went through a whole lot of tablets…
Hi! my name is Roman. I'am concept artist. My skills: create characters, props and architecture concepts. Basic 3d knowledge (Blender, 3DCoat). I have experience in creating architecture in realistic stylistics but the project is under NDA. More artwork: artstation.com/rpaygusov email: artpaygusov@gmail.com
I always appreciate when models have consistent use of geometry more than anything. You can tell when a model has clean geometry, a consistent minimum quad size, enough geometry for curved and rounded areas, if they are leaving some loops to help control shading they are doing it in a consistent manner, cleanly terminating…
Yesterday i did some tweaks to everything, i realize that the point of the blade normals were messed up(i think that might be the "baking issues" that Zetheros mentioned), and i'm really more satisfied with what i got now, isn't 100% how i would like but i decided to move on, textures are looking less dull now and some…
@5rettski Observation and speculation can be informative but sometimes the best way to learn is to actually recreate the effect by starting from first principles. It may be helpful to break this problem down into it's constituent parts then work through solving each of them individually to build up an understanding of the…
Hi! I’m the leader of a small dev team starting work on a hero shooter involving the talents from hololive as the playable characters! The gameplay will take inspiration from classics like Overwatch and Valorant, but for the most part will carve its own place in the genre with unique mechanics and a different take on…
Hi polycount! I'm looking for a concept artist to create a set of weapons. It does not necessarily have to be one person. If you have loose concepts for cooperation, contact. I work fast and I have a lot of free time. Just find a parallel texture, but I already have one. This is my last sculpt.