Supermodels and other trendy figures are getting paid so much because we as a confused and immature society pay attention to them. So they provide visual stimulation to our useless brains ready to follow their flawed example. Stop buying the products they advertise. You're just writing the paycheck. You'll never get them.…
Yeah don't spend over $1500. Anything over that and the price curve is out of whack, you'll pay a disproportionate amount for a slight gain in performance for the high end CPU and GPU. If you have more money to burn, put it into a nice 24 or 27 inch IPS screen with good color accuracy. You do not need a professional GPU. A…
In GT and specifically in CARCADE.DAT cars main body have 136~244 polygons(triangles + quads) not counting LOD models(theres two more LOD models in car beside of the main model) I also don't counting bottom of the car as it use different type of face and the wheels(they are stored elsewhere anyway), theres also shadow…
ya i used Mark Dygert method and it worked flawless, and you really find silo 2.2 that buggy, after a while of using it i found all the things that make it crash and instinctively do a incremental save first. (and i do the same thing in Max since i get just as many crashes in max 2011) and i really do like how fast it is…
I will try building a computer then here is what I have so far I dont know what case to chose also will all these components work and fit together. Motherboard £130 Asus P8P67 PRO Intel P67 (Socket 1155) DDR3 Motherboard - (Sandybridge) ** B3 REVISION Ram £50 Kingston HyperX Blu 8GB (2x4GB) DDR3 PC3-10666C9 1333MHz Dual…
Pretty sure the film industry has the same cultural test for their tax breaks too, which has been going on for years with great success and bought stability to our vfx industry. In fact it's pissing people off as most people now come to the uk to film and places like LA have completely down sized, with studio space down…
Vermillion I was refering to the article that compared Lee to to Liefield and not you. So yeah, not sure how you took that the wrong way, but sorry man if it came out that way. As far as Jim Lee works goes I was refering to his work on Uncanny Xmen 248, and then the Xmen series. He also did work on the Punisher and made…
The setup Pior described is what I did recently, it appears to work fine... I split up the high and low poly elements to match, then moved them out on various axes at values of 111 or 222 units (it's faster to type ) ... that way I didn't have to combine anything in the normalmap, it was all there already. Although I can…
Hey Guys, The time has come for me to spend out on a new monitor since ive finally been able to update my rig \o/ Just to make it clear, im looking for a monitor that is more for art rather than games, a good balance would be good, but way more so art. Ive been eyeballing quite a few monitors but the ones that stand out to…
I've decided to start being active around here again. As part of this i will be practicing scripting on my time off. To make a few tools to speed up my workflow. My workflow will focus on Modo to Unreal. So here is the first treat! A smoothing Groups interface! Modo has had smoothing groups for a long time, but its all…