Projection isn't always going to work perfect with the click of a button. Some cleanup is generally inevitable. How many levels have you projected? If just that base level then kanga's suggestion to add more geo is the way to go. To get an accurate projection you need enough geo to support it. If all else fails, you're in…
Hey all. This thread is a new version of my previous thread since this is a new project aim now. The new aim is below. Ok. This project has changed a bit now since last time i posted. The original aim is now not complex or needed enough for it to be considered useful for a thesis. However, the new aim still uses a mech…
Hi there, I am not sure this is the best place to post this.. but anyways. We have a lot of Assets done for a FPS Project of ours, sadly its cancelled. So, we are looking for some interested individuals or Teams to whom we can transfer the Assets, it will no doubt give a Big boost to any Existing Modern FPS Projects. Ping…
I just wanted to share a Rocket Launcher project I did a while back for a School Project, The Original concept art is by Grant Gosler, had to be slightly modified by me for game functionality reasons. Critiques and Suggestions always welcome, want my work to be the best it can be. This was modeled in Luxology Modo,…
Hello! I've wanted to do a Little Nightmares fangame for so long, and this would be a passion project for me and the team as a whole. This game would be set in a fan-made area with an original story and plot containing themes of greed, labour, addiction, ect. Of course it would be a horror/adventure game with a 2.5D style,…
Small update / extra question: Thanks again for the suggestions. I looked at a few portal VFX tutorials, but most of them are more focused on Niagara particles or gameplay portals. What I’m still struggling with is mainly the material/shader structure itself. Right now, my biggest issue is that the portal still feels too…
Hey guys, i have been exploring substance painter the last days and so far i am really liking this software. However i am facing a problem when using stencils, the quality of both, the projection and the preview of the stencil is really low resolution. Heres the stencil i am using which is around 4000x4000 pixels: Howhever…
https://youtu.be/fJi2s7Ydz2w Hi there! Here is my fifth big project. Necropoly, made in Unity! Can you imagine a cemetery that would climb into the sky and be placed to the horizon? That's the world I've created :) https://youtu.be/6egiqkjyDMc I encourage to download and check a playable demo of my asset Necropoly.…
Hello! I seem to be having issues adding normal details into my dDo project. I have a grate that I created on a plane completely from scratch that I was able to get normal detail and texture detail on in the matter of minutes. I have another piece (a screw head) that I want to add. It seems that no matter how I add the…
I`m new to Substance Designer and Painter and stumbled upon a few thing I just cannot figure out how to solve efficiently. Probably you guys can help me easily. 1. I created a simple base material substance and want to feed a combination of other layers as base color. This layers contain fill, decals (stamps) and some…