Thanks for all the answers and resources! 9) I found a good way to do this in my case was to hide everything except the mesh I wanted to unwrap. Probably there are better ways out there, but this worked for me. Update: I got to a decent finishing point but with lots of trouble baking a decent normal map using a round edges…
@C86G Hey thanks for the pointers man. When you say to harden edges, do you mean selecting the entire mesh and clicking on "Harden Edges"? Or just selecting those adjacent edges where there are extreme angles? I'm not sure how harden edge tool works, whether it hardens every edge on an object or just the border edges. I…
Here we go again, been a while since I did an environment and it's time to jump back into it while I'm between art tests. That said, I'm a bit burned out so just a little progress today with some concept work. 3d scene is going to take a bit of UDK, tons of zbrush. Minimal 3ds max and photoshop use as the main goal is to…
Hey guys, just on a break at work and thought I'd post up a quick problem I was having Firstly, I'm quite new to character rigging and working with a training series from Digital tutors on next-gen games characters in Maya. I've run into some trouble when trying to orient my joints - when I use the orient joint tool,…
[ QUOTE ] Last PC game I bought was HL2, before that Q3. There is yet to be a PC game that has impressed me beyond these. [/ QUOTE ] Personally I didn't find either Quake 3 or Half-Life 2 anything more than amusing side-tracks from my daily routine. I beat both the day I got them too, and then whenever I replay just go…
I've had my 360 for few years now, and still haven't had an issue (other than an occasional game crash for 'no read'). I don't use mine as much as others though. Usually only on weekends, if at all. I hope this doesn't start a console battle, but even though you mentioned the PS3 not exciting you, I would really research…
Looks like great start so far. A few things though. At 500 triangles she would be 1/4 of the total triangles that could be drawn on the screen. So the first thing i would consider doing is bringing it down to around 300-400 depending on how many you want on the screen at once. For the texture the biggest you should ever go…
You really should consider eat3D, 3dmotive or one of the other training sites, for 20-50 dollars a month you can gain access to their entire library of tutorials of pretty high quality. Trust me, the more you follow the tuts the more adept your mind becomes at soaking in that info and keeping pace with the instructor.…
To preface this “article” : Everything stated here is totally anecdotal, as in, based on my own experience and what I observe\talk\learn through other professionals. It DOES NOT necessarily represent my current employer views nor i speak on their behalf, this is opinionated and seen through the glasses of my own individual…
you can really do anything with normal maps- just note that this is the point in learning 3d where you are really going to learn there are many different ways of achieving many different result. Really the biggest thing is decide on an end result, and start experimenting with all the different approaches to achieving that…