First of all, thank you for your reply. It sure helped alot! :thumbup: What I've done: -I smoothed and also tweaked the size of her nose. -I kept some of the sharpness of the arch of her brow and also lifted it a bit further. -Gave flesh under her brows quite alot. -Rounded out her cheeks. -Tweaked the ears and gave them a…
It's good that you are working on a whole scene, but it will be better if you spend a bit more time on each piece, right now you are rushing trough alot of it, spend some time on finding good refrence. I can also be smart to do one object more than once, not just make it and then done with it, sometimes when you make it…
Well, I can’t believe I’m saying this, but the seasons are in the game now and everything is working! There are new game builds available here: http://www.artoflightandmotion.com/downloads, so try it out if you’re interested and let me know what you think. There were quite a few times that I got stuck trying to figure out…
Hello! What are the alternatives for audio driven lip sync animations in Unreal Engine? Is there any good of-the-shelf alternatives or is it better to build it myself? Thanks!
I've been working on a hydraulic lift cart for class. I haven't started on my texture yet, but here is my finished high and low poly: The long handle in the back does have an unnecessary edge down the middle (it isn't mirrored) but I'd have to rearrange my UVs and I have a deadline looming. <:(
Yeah FBX can get real squirrely if the export and import versions differ. I remember this sucking in both Unity and Unreal, coming out of Max. I added a little bit of info here, but it's only for Max and that's as far as I got. http://wiki.polycount.net/VertexNormal#Exporting_Edited_Normals Collada looked like it was going…
I’ll be sticking to the fighting game genre, drawing from
Battle Arena Toshinden 2. Toshinden and Toshinden 2 were some of the first 3d
fighting games I remember playing and enjoying…and especially liked seeing all
the character illustrations in magazines, with Tracy being the standout. image source:…
So, me and Jakob ( http://jakobgavelli.carbonmade.com/ ) were working on a RPG Starter Kit and it's released now. You can check it out here: https://www.unrealengine.com/content/ac82395cf09c4bf0bd1474a24425656d Video: https://www.youtube.com/watch?v=Mx-tXmEDXYg&feature=youtu.be Former WIP thread:…