Hello, all! I am a newer 3D artist leaning towards creature & environment building I have to interview a fellow 3D artist, doesn't have to be the same focus, just someone I can gather interesting answers from Anyone who can, thank you so much <3
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…
That is what I exactly realised after I put her in Cryengine :D I never asked myself " Why putting a cartoon character in Cryengine ? " :D And result is just as you say, she is kinda flat. Really thanks for pointing to cavity map by the by. I never tought of that :D Now how do you add a Cavity map to your Cryengine…
i made simple map as shown here: https://www.youtube.com/watch?v=Jvkn4fO3kB4 but i never been able to built/run it :( i always get: Creating World<br>ERROR: Could not construct resource handle for ".vtex"<br>CResourceCompilerPathScope - Failed to split search path…
Hi, my name is Anastasia. I create environment concept art and stylized 2D works, combining artistic vision with professional training in animation and computer graphics. In my work, I use Procreate, Photoshop, Illustrator and After Effects, turning ideas into expressive visual images.…
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
The bugs related to zipping have been tracked down and killed -- thanks Pynion and C86G for reporting! Elod.H: Although the beta is over we're looking into resetting the trial on a global scale, seeing as the new release of dDo introduces such fundamental improvements. On this note, I'm absolutely stoked to announce dDo…
Ok that's what i thought :D :D Yeah maybe i should do soem testing before adding those loops, i think the sensation of freedom (compared to the harsh polycount limits at work) made me a bit too enthousiastic haha Yeah, usually i keep all the separated pieces as one mesh tho, so one big bake is enough once i got the good…
Simple Questionnaire 1- H, D 2- E and maybe B 3- E Rankings 1. A , I , C , E, M , G, K, L, F, B, D, J, H 2. H, D, J, G, F, D, K, L, M,B, D,E, G, C, I, A Advanced Questionnaire 1. D 2. I 3. B 4. J 5. H 6. A 7. A 8. I 9. F 10. H